showing 4 games
name | publisher(developer) | year arrow_downward | description | |
---|---|---|---|---|
Warrior of Ras: Volume I - Dunzhin | Screenplay | 1982 | This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness. And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras" [Zerothis] | labelimagesubject |
Escape from the Dungeon of the Gods | SoftSide | 1982 | labelimageminimize | |
Ring Quest | Penguin Software;Origin Systems;Electronic Arts (author;Origin Systems) | 1983 | Dallas Snell worked on this game that was published by Penguin Software. Later he would work for Origin Systems who would republish the game with new materials. Origin Systems would of course later be surrendered to the Destroyer of Worlds. This game is the direct sequel to [i]The Quest[/i]. The character of Gorn, from this game, would reaper in the some of the Ultima games. The is a text-adventure with graphics. This is only text-adventure ever published by Origin Systems. | labelimageminimize |
Warriors of Ras: Volume II - Kaiv | Screenplay (Intelligent Statements) | 1983 | This is a Rogue-like game that uniquely features fighting tactics. You can attack enemies in different locations with a chosen amount of force to achieve different damage effectiveness. And yes, the originals are all spelled "Warrior of Ras" while the sequels are all spelled "Warrior[b][i]s[/i][/b] of Ras" [Zerothis] | labelimagesubject |